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War and Order High College Cost: Azurite for the Full Tree

War and Order High College cost: at least 378,710 azurite for the full tree, with 29 levels of unknown cost. Totals by research, unlock costs and disputed values.

Updated: November 2, 2026

The short answer

The full War and Order High College tree costs at least 378,710 azurite. That covers 31 research items and 260 levels. It is a minimum because 29 levels show a cost of 0 in our data. We read those as missing rather than free, so the true figure is higher, and we cannot say by how much.

The second half of the tree is where most of it goes. The tier I research costs 112,180 and tier II costs 266,530, or 70% of the known total. None of this has been checked in the game, and some values disagree between our two source tables, as shown further down.

Cost by research

Research that shares a price is grouped. The Azurite column is the group total, using the tree table. The last column is the listed value at max level, which is per item where a group has several.

ResearchLevelsAzuriteLevels unknownAt max level
Manage Food I, Wood I108,500410% each
Manage Stone I, Iron I1010,040410% each
Superior Leadership I55,78008,000
Melee and Ranged Attack I, HP I4032,760010% each
Superior Angel Attack I, HP I2018,100010% each
Elite and Invasion Blade I2018,100020% each
Elite and Invasion Shield I2018,100015% each
Rally Decree I108009300,000
Manage Food II, Wood II1013,300610% each
Manage Stone II, Iron II1014,820610% each
Superior Leadership II513,81008,000
Melee and Ranged Attack II, HP II4086,480010% each
Superior Angel Attack II, HP II2046,040010% each
Elite and Invasion Blade II2046,040020% each
Elite and Invasion Shield II2046,040015% each

Same effect, very different price

Tier II repeats the tier I effects at much higher prices. Melee Attack I costs 8,190 for 10%, and Melee Attack II is also listed at 10% for 21,620, about 2.6 times as much. Superior Leadership shows the same gap: each tier lists a March Size value of 8,000 at level 5, for 5,780 and 13,810 azurite.

There are no cheap early levels in tier II either. Melee Attack I climbs from 270 azurite at level 1 to 1,450 at level 10, and Melee Attack II opens at 1,570, higher than the top of tier I. So the point where you move into tier II is the point where each level starts to cost several times what tier I's early levels did. If your budget is limited, finishing the tier I items you care about will stretch it further than opening tier II, going by azurite per listed percent.

The event research stands out within a tier. Elite Blade I costs 9,050 for 20% and Elite Shield I costs the same for 15%, while Melee Attack I costs slightly less for 10%. That is a difference in listed percentages, and those stats work in different situations, so it does not settle which to raise first. If you mainly play Elite War or Realm Invasion, though, it is worth comparing them on those terms.

What it costs to reach each part of the tree

Requirements here only ask for level 1 of the earlier research, so you can move down the tree cheaply and spend later. Level 1 of all 31 items adds up to 40,610 azurite, about 11% of the known total. This table shows the minimum to open one level of a research, counting its prerequisites at level 1. Some of these rows include disputed level 1 values.

First level ofMinimum azurite
Superior Leadership I5,700
Melee Attack I5,970
Elite Blade I7,740
Rally Decree I9,500
Manage Food II12,500
Superior Leadership II24,250
Melee Attack II25,820
Elite Blade II35,570
Elite Shield II37,250

The levels with unknown cost

The 29 missing levels fall into three groups. The Manage research reduces building costs by a listed 10% at level 5, but you cannot tell from here what the last levels would cost. The whole Manage group has a known cost of 46,660 azurite so far. Rally Decree I is the clearest gap: only its first level has a price, at 800, while its limit runs up to 300,000 over ten levels. Treat any plan involving these as a lower bound.

ResearchLevels with no costHow many
Manage Food I, Wood I, Stone I, Iron Ilevels 4 and 58
Rally Decree Ilevels 2 to 109
Manage Food II, Wood II, Stone II, Iron IIlevels 3 to 512

Where the two tables disagree

Our source has two High College tables: the research tree and a cost list. They differ on 13 levels. The High College planner uses the tree, and Buildings uses the list. Some gaps are small, while Superior Angel Attack I level 2 differs by a factor of about eight. The list also stops short, with 187 rows totalling 305,269 azurite, against 260 levels and 378,710 in the tree. Our headline uses the tree. Check any level below in the game before relying on it.

ResearchLevelCost listTree
Rally Decree I1560800
Manage Stone II13,0003,370
Manage Wood II13,3703,000
Superior Leadership I2809890
Superior Angel Attack I23,440440
Superior Angel Attack I6840940
Superior Angel HP I23,440440
Superior Angel HP I6840940
Superior Leadership II44,1403,140
Melee Attack II41,8401,940
Melee HP II41,8401,940
Ranged Attack II41,8401,940
Ranged HP II41,8401,940

Turning it into a plan

The planner lets you set an azurite limit and shows how far it goes, with a warning if your plan includes a level of unknown cost or a disputed one. The College building's own upgrades are not in these totals. Levels 31 to 40 of it are another 82,030 azurite in the Buildings tool. Once you have a target, put it in the Azurite Calculator to see a finish date from your income. The dollar estimate in the planner is rough and rests on an average we could not confirm, so we leave it out here. Your plan saves in your browser with no account, and nothing connects to your game account.

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