War and Order Obsidian Enhancement Cost: Levels 1 to 30
War and Order Obsidian cost per Enhancement level: 4,015 to level 20, 11,915 to level 30, and 71,490 for six Orange slots, with stat gains per stretch.
Updated: November 2, 2026
The short answer
The War and Order Obsidian cost for one Enhancement is 4,015 to reach level 20, the cap on Purple Equipments, and 11,915 to reach level 30, the cap on Orange. For all six slots, that is 24,090 and 71,490.
Levels 21 to 30 are the expensive part. They take 7,900 Obsidian, 66% of the total, and almost twice the cost of everything before them. The site calls the upgrade an Enhancement and the material it uses Obsidian, so you will see both names here. These figures have not been checked in the game.
| Stretch | Obsidian | Share of level 30 total | Six slots |
|---|---|---|---|
| Levels 1 to 10 | 715 | 6.0% | 4,290 |
| Levels 11 to 20 | 3,300 | 27.7% | 19,800 |
| Levels 21 to 30 | 7,900 | 66.3% | 47,400 |
| Total | 11,915 | 100% | 71,490 |
What you get for each stretch
The stat gain per level also rises as you go up, but not as fast as the cost. Take a troop stat such as Angel Attack, which starts at 6%. Levels 2 to 10 add 4.5 points for 690 Obsidian, about 153 per point. Levels 11 to 20 add 8 for 3,300, about 412 per point. Levels 21 to 30 add 12 for 7,900, about 658 per point.
So a point at the top costs roughly 4.3 times as much as one near the bottom. Still, those last ten levels give almost as many points as the nineteen levels before them: 12 against 12.5. That makes level 30 a big spend for a big gain, and the question is mainly whether you can afford it. Whether a given stat is worth it in a fight is not something these numbers can answer.
| Stretch | Obsidian | Troop stat gained | Obsidian per point |
|---|---|---|---|
| Levels 2 to 10 | 690 | 4.5 | 153 |
| Levels 11 to 20 | 3,300 | 8 | 412 |
| Levels 21 to 30 | 7,900 | 12 | 658 |
Enhancement values by group
The data has 48 Enhancements, and they fall into a handful of groups with identical numbers. Forty-four can be selected. Angel Limit and Army Size Limit are given as troop counts rather than percentages. We read Army Size Limit as March Size, since that is what it appears to add to.
| Group | How many | Lv 1 | Lv 10 | Lv 20 | Lv 30 |
|---|---|---|---|---|---|
| Troop Attack, Defense, HP and Angel stats | 15 | 6% | 10.5% | 18.5% | 30.5% |
| Damage against and reductions from a troop type | 10 | 9% | 13.5% | 21.5% | 33.5% |
| Damage Boost and Damage Taken Reduced, attacking or defending | 4 | 11.2% | 16.6% | 25.6% | 37.6% |
| Elite War and Realm Invasion damage and reduction | 4 | 11.5% | 18.7% | 28.7% | 41.7% |
| Development stats such as Building Speed and March Speed | 9 | 5.5% | 8.2% | 13.2% | 13.2% |
| Angel Limit and Army Size Limit (March Size), in troops | 2 | 650 | 1,325 | 2,525 | 4,025 |
Two groups to be careful with
Some rows in the data look incomplete, and they affect your choices directly:
- The 9 development Enhancements, Building Speed and March Speed among them, gain 0 from level 21 to 30 in the data, yet those levels still cost 7,900 Obsidian. They stop at 13.2% from level 20. This is unconfirmed. If it is right, the spend above level 20 gives them nothing, so check in the game before you pay for those levels.
- The four Golem Enhancements show a level gain of 0 at every stage, which is why the tool does not let you select them.
- The first two rows break the pattern: level 1 costs 25 and level 2 costs 20, when every other level costs more than the one before. The difference is small, but the totals could be slightly off.
What each slot can take
Not every slot offers every Enhancement. Weapon, for example, has no Damage Boost when Attacking, while Belt and Accessory do. The table counts only selectable ones. The tool's presets for Elite War, Attack, Defense, Realm Invasion and Development fill all six slots in one click, and 71,490 is what any of them costs at full Orange level 30.
| Slot | Selectable | Development | Troop stats | PvP | Event and limit |
|---|---|---|---|---|---|
| Weapon | 13 | 3 | 5 | 5 | 0 |
| Belt | 13 | 2 | 0 | 7 | 4 |
| Accessory | 13 | 2 | 5 | 2 | 4 |
| Helmet | 13 | 3 | 5 | 5 | 0 |
| Clothes | 13 | 3 | 5 | 5 | 0 |
| Boots | 12 | 3 | 5 | 2 | 2 |
Planning a budget
Costs grow fast enough that spreading goes a long way. Six slots at level 20 cost 24,090, about 2.0 times the cost of one slot at level 30. In other words, 11,915 Obsidian takes one slot to 30, or nearly three slots to 20. The stat from one maxed slot is 30.5% in the troop group, against 18.5% for each of those three.
The tool uses an approximate price of 25 Obsidian for $4.99, which puts one slot at level 30 at about $2,378 and six at about $14,269. That is an average for scale, not a price from the game. Our data has no drop rates for Obsidian, so we cannot give a time estimate.
Obsidian cost for every level
The running column counts from level 1, including its own cost. The last column is what remains to reach level 30. For a Purple item, stop at level 20.
| Level | Obsidian | Total so far | Left to 30 |
|---|---|---|---|
| 1 | 25 | 25 | 11,890 |
| 2 | 20 | 45 | 11,870 |
| 3 | 30 | 75 | 11,840 |
| 4 | 40 | 115 | 11,800 |
| 5 | 50 | 165 | 11,750 |
| 6 | 70 | 235 | 11,680 |
| 7 | 90 | 325 | 11,590 |
| 8 | 110 | 435 | 11,480 |
| 9 | 130 | 565 | 11,350 |
| 10 | 150 | 715 | 11,200 |
| 11 | 180 | 895 | 11,020 |
| 12 | 210 | 1,105 | 10,810 |
| 13 | 240 | 1,345 | 10,570 |
| 14 | 270 | 1,615 | 10,300 |
| 15 | 300 | 1,915 | 10,000 |
| 16 | 340 | 2,255 | 9,660 |
| 17 | 380 | 2,635 | 9,280 |
| 18 | 420 | 3,055 | 8,860 |
| 19 | 460 | 3,515 | 8,400 |
| 20 | 500 | 4,015 | 7,900 |
| 21 | 550 | 4,565 | 7,350 |
| 22 | 600 | 5,165 | 6,750 |
| 23 | 650 | 5,815 | 6,100 |
| 24 | 700 | 6,515 | 5,400 |
| 25 | 750 | 7,265 | 4,650 |
| 26 | 810 | 8,075 | 3,840 |
| 27 | 870 | 8,945 | 2,970 |
| 28 | 930 | 9,875 | 2,040 |
| 29 | 990 | 10,865 | 1,050 |
| 30 | 1,050 | 11,915 | 0 |
Using the tool
In Equipments, pick an Enhancement for each slot and set its level. You see the stat, the Obsidian for the next level, the Obsidian so far and what remains to the cap, based on the quality of the item in that slot. The same table is on our Tables page. Everything saves in your browser with no account.